Top 5 Cards from Battle for Zendikar


If you keep up with my blog, you’ll know I’m not a big fan of the newest Magic: the Gathering set, Battle for Zendikar. The cards are generally uninspired and the set left me with an off putting taste in my mouth. That being said, there are some cards worth talking about, especially in how they affect other formats. Instead of the top 10 cards that I usually review, let’s see if we can pick five from BFZ that are worth looking at.

5. Man Lands

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I’m a huge fan of the man lands, both the new ones and the originals from Worldwake. They’re a very interesting design for lands and I’m glad we’re getting new versions. I really enjoy having an empty board and still having the potential for turning the tides of battle at a moment’s notice.

4. Quarantine Field

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Obviously, Quarantine Field is strong; there’s no question about that. Thankfully, it’s also exactly the kind of card I like to play. I’m a huge fan of O-ring and love cards that can expand to meet your needs, rather than sitting in your hand unplayable for the whole game.

3. Tango Lands

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Thank you Wizards! I’m really tired of how prominent non-basic lands are, but now there’s a great option that might just push players to play more basic lands in constructed. If these kick off, it may be way less expensive to get into constructed formats for beginners.

2. Coastal Discovery

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Four mana for a divination? Hell yes, four mana for a divination. These are the kinds of cards that make me love Magic the Gathering. It’s designed in a way that seems very unappealing to a new player, but can be seen great in a totally different light by someone who knows what they’re doing. For example, a four mana divination looks pretty bad, especially since it’s still sorcery speed, but a six mana 4/4 that also draws you two cards is amazing!  It’s like Mulldrifter, but better in a lot of ways.

1. Ob Nixilis Reignited

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When I review a planeswalker, I think of them like sorceries with upside. They usually have one strong ability and a filler ability, and then an ability that wins you the game if your opponent is an idiot. This is a great example of a very strong planewalker. Five mana for a Murder effect is pretty bad, but considering that you still have a 2 loyalty planeswalker that can draw you cards from then on, this guy does his job and then some. This guy may not have much flavor, beyond the fact that he’s a demon, but he wrecks shop and gets shit done.

What do you guys think about Battle for Zendikar? Are there any cards that you think will shake up a format or two? Let me know in the comments section below or on social media.


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